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The Clans RPG A forum for roleplaying games. 2014-07-13T09:09:39-04:00 http://www.rpgclans.org/feed.php?f=15 2014-07-13T09:09:39-04:00 2014-07-13T09:09:39-04:00 http://www.rpgclans.org/viewtopic.php?t=100&p=315#p315 <![CDATA[OOC Discussion • CMGY - Shiori-sensei]]> Statistics: Posted by Skorpynekomimi — Sun Jul 13, 2014 9:09 am


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2014-06-29T18:32:39-04:00 2014-06-29T18:32:39-04:00 http://www.rpgclans.org/viewtopic.php?t=94&p=293#p293 <![CDATA[OOC Discussion • Re: Sync.in Pads for Use]]>

Statistics: Posted by Arella — Sun Jun 29, 2014 6:32 pm


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2014-06-29T18:30:33-04:00 2014-06-29T18:30:33-04:00 http://www.rpgclans.org/viewtopic.php?t=94&p=292#p292 <![CDATA[OOC Discussion • Sync.in Pads for Use]]>
sync.in/MTtC

sync.in/MTTC

sync.in/Prohibition

Statistics: Posted by DarkTan — Sun Jun 29, 2014 6:30 pm


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2014-06-18T01:04:29-04:00 2014-06-18T01:04:29-04:00 http://www.rpgclans.org/viewtopic.php?t=92&p=281#p281 <![CDATA[OOC Discussion • Victoria Greenwich]]>
Operative Name: White Shadow

Subject Name: Charlie

Afilliation: none for now

POB: Richmond, Virginia

Age:25


Appearance: 5'7" white cat ears, tail, and hair, emerald green eyes, fit body, and well endowed.

Casual: Victoria wears her white hair up hiding her ears and most of her hair in loose knitted purple hat. Likes to wear plaid shirts and skinny jeans loves an excuse to dress up.

White Shadow: Victoria wears a black cat suit with interwoven nano-machines similar to Dr. Jawoh's. She also wears a White cat mask that has both her transmitter and receiver built in. Her shoulder length hair is let down while working.

Preferred Gear: Two surpressed mini-uzis, a Tar-21, and two dirks that she keeps strapped to her thighs


Languages: English, Japanese, Russian, Spanish, French, Arabic, and Portugese


Abilities:

Eyes of Athena: Can call upon either the Eye of Artemis, or the Eye of Ares, eyes will turn to a steel gray during this.Suffers from draw backs at 1.5x rate and has the possibility of suffering from fits of hysteria, paranoia, and madness after use (about 20% chance).

Wisdom of War: It appears to her as though time stops, she can see percentages of hitting each target at within 10 meters this improves to provide percentages on hitting seperate areas of the body (yes its Vats), has the same draw backs as Gift of Guns and Way of the Warrior.

????? ???? ??? ????:


Character Relations:

The Director: cold controlling father that put her up for the experiments.

Dr. Jawoh: Tries to be warm and kind to her but she keeps it professional between the two.

Eva: sees her as a project to break out her shell

Devin: Thinks he lame, constantly picks on him and calls him names.

Johnathan: HE'S SO HOT HAVE YOU SEEN HIM SWING A SWORD!? ITS LIKE HE'S CHISLED FROM MARBLE.

Alexis: Annoying gun freak.


Hobbies:

Going on solo missons
Annoying Alexis
Starring at Johnathan
Shopping
Reading tabloids


Likes:

Johnathan
Cute clothes
Causing Mayhem
Winning
Pop Music


Dislikes:

Alexis
Ugly people
Getting covered in blood
Sniping missions
Metal music


Interesting Info:
Tails and ears are sensitive to touch.
Has had to do "Naughty" missions



Title: It Was Just Bad Luck
Location: An Empty Restraunt Somewhere In Russia
Timestamp: 2 days after By The Grace Of PETA?
Characters: Victoria Greenwich and The Director
Author: Lonestar413
Warning contains scenes of Intense Violence and Gore



"{Words}" = Russian


"{So I say, I'll give you one hard reason to stay but your gonna have to put your hand in my pants to find it.}" Laughter erupted as the large russian man finished his joke. Victoria gave an ugly sneer through her mask as she watched from the rafters of the empty restraunt. His name was Boris Yohkov, he was the middle man between a meta smuggler in Japan and the CIA. The CIA was trying to recreate Dr. Jahwoh's work and The Director didn't think to kindly about that so he was having her put a stop to it.

"Control target is mostly isolated, permission to engage target and seven other potential hostiles?" whispered Victoria as she pulled a dirk from her thigh.

"Permission granted White Shadow, but keep your ears open The Director wants to talk to you." Responded the cold voice of the control operator.

"Roger that." Victoria held the dirk delicateley in two fingers as she dangled it above the targets head. She activated her Wisdom of War and saw that it was 87% chance chance of striking the target through the head. "We are within parameters, engaging in 3..2..1." She released the dirk and let it fall,

Boris buckled back with laughter and opened his eyes to see the shadow of a white face and the glint of metal speeding towards. He didn't feel the dirk enter his mouth, nor did he feel it puncure his throat and sever his spine, but he did feel cold.

Victoria dropped from the rafters and landed on the back of Boris' booth holding out her uzis. "{Alright everyone lets make this easy, you put your guns on the table and I'll put a bullet in your head.}" She identified them as three hostiles and four witnesses as the thugs pulled out their guns and the girls cowered in fear. Sorry ladies, no one can remember me. Victoria rolled behind the booth and opened fire.

"White shadow is this a bad time?" said a familiar voice

"No Director everyhing is under control, target is neutralized. Dealing with the the other hostiles now." She replied as she shot down a girl who was bolting for the doors.

"Very Well, I want to inform you that PETA found our base and allowed for the escape of 'The Family', this was 2 days ago. We believe most of them are still within the continental United States and we are dispatching agents to deal with them now." Said The Director.

"But...." replied Victoria as she shot a thug who in his death throws shot two of the girls still hiding in the booth.

"It seems Subject Epsilon has fled the country and his heading to Japan. You are to finish all current assignments and pursue her with deadly force, all other mission details will be sent to you. Over and out." Said The Director with a professionalism that chilled Victoria.

Love you too dad. Victoria popped up from the behind the booth and used her Artemis Eye to take out the last two thugs. She hopped over the booth and stood on the table examining her work. "{Not a bad day wouldn't you say so dear?}" she turned around and saw the last girl who had balled up in the booth laying between the body of Boris and another girl. "{It's just bad luck you had to be here.}" She shot a round between her eyes and let her sleep. "And it's very bad luck that little Alexis has me on her tail now." A wicked grin grew across Victoria's face as she walked out the front door into the night.



Summary
-The CIA is trying to recreate Dr. Jawoh's work
-Victoria Kills the middle man
-She takes a call from the Director while dealing with the thugs
-"The Family" has escaped but are staying inside the states
-Except Alexis who Victoria has to go hunt
-Victoria is meciless

Statistics: Posted by Lonestar413 — Wed Jun 18, 2014 1:04 am


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2014-06-08T22:57:26-04:00 2014-06-08T22:57:26-04:00 http://www.rpgclans.org/viewtopic.php?t=84&p=263#p263 <![CDATA[OOC Discussion • Suzume Kobayashi]]>
F-2 Mecha Mesume cyborg experiment worked on by her father.
Years ago, when evidence of the landwarrior projects was leaked, a few people in japan looked for a counter. Cybernetics was considered, and one project took it to an extreme. That project was led by Ishida Kobayashi, it was called Mukui no tsubasa Retribution's Wings.

The project, like many cybernetic projects of the east, were a mixture of augmentation and restoration. The plan was to take wounded JSDF and build the mecha onto them. Once it reached the stage that allowed early human experimentation, Ishida offered up his daughter, who was paralyzed below the neck in an accident before she could join the JSDF as she had always wanted.

Funding was cut, and just before the implementation of ANFGs, the project was ordered scrapped and purged, completely.

Ishida barely had time to move his daughter's unconscious nearly complete body to a secondary location he'd built himself, he died with the rest of the scientists, his assistant on the surgery table pretending to be Suzume when the men with flamethrowers charged in and torched the operating room.

For two years robotic caretakers finished Suzume's implants and kept her alive in an induced coma. When they went to wake her, the fields prevented her implants from functioning beyond the most basic level. She woke alone, part human, part aircraft. The robotic caretakers still tending to her and providing her with factual, but emotionless, accounts of what happened, and the current state of the surface.

Statistics: Posted by Notsonoble — Sun Jun 08, 2014 10:57 pm


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2014-06-04T12:21:33-04:00 2014-06-04T12:21:33-04:00 http://www.rpgclans.org/viewtopic.php?t=59&p=256#p256 <![CDATA[OOC Discussion • Level Up]]> Shinyai
XP: 145,000
Female Kitsune Urban Barbarian 12
NG Medium Humanoid (Shapechanger)
Init: +3, Senses: Perception +15, Low-Light Vision (Darkvision 60ft)
------------
Defences
AC: 25 (28), Touch: 13 (16), Flat-Footed 21 (21) (+6 +1 mithral kikko of moderate fortification, +4 (5) Dex, + 1(2) Dodge, +2 ring of protection, +2 amulet of natural Armor (Raging and or Guarded stance)) +2 to all vs one opponent (ring of foe focus)
Damage Reduction 2/-
HP: 141 (12d12+60) (152)
Fort: +13, Refl: +9 (10), Will: +6 +2 to all vs one opponent (ring of foe focus)
------------
Offence
Speed: 30ft;
Melee: +1 keen katana +15/+10/+5 (16/11/6) (1d8+5(7) 15-20x2), bite +14(15) (1d4 x2) (kitsune form only), (improved unarmed strike) + 15/+10/+5 (1d3+3 x2) (raging)
Ranged: masterwork amentum javelins (3) +16(17) (1d6+3(4) x2)
Special Attacks: Body Bludgeon +14 (1d10 to both target and wielded), improved trip, improved grapple
Spell-Like Abilities: (CL 11)
3/day- dancing lights
------------
Statistics
STR: 14(16), DEX: 20(22), CON: 20(22), INT: 16, WIS: 14, CHA: 16
BAB: +12, CMB: +14 (15 raging) (16(17) trip or grapple), CMD: 28 (30 raging)
Feats: catch off guard, dodge, intimidating prowess, improved grapple, improved trip, fox shape
Skills: Acrobatics +20(21), Climb +17(18), Craft (jewelry) +18, Diplomacy +17, Intimidate +20(21), Linguistics +7, Perception +16, Knowledge (local) +18, Knowledge (nobility) +17, Stealth +7
Languages: Common*, Sylvan, Tien, Hwan, Dtang, Hon-la, Minatan, Minkaian, Senzar, Vudrani, Taldane, Auran, Elven, Abyssal, Tengu, Samsaran, English, Japaneese
SQ: Kitsune Magic, Agile, Natural Weapons, Controlled Rage, Crowd Control, Brawler, Uncanny Dodge, Trapsense +4, Damage Reduction 2/-, Guarded Stance, Improved Uncanny Dodge, Intimidating Glare, No Escape, Body Bludgeon, Greater Rage, Night Vision
Combat Gear: 3 potions cure moderate wounds, 1 potion invisibility
Other Gear: +2 ring of protection, ring of foe focus, +2 amulet of natural armor, +1 mithral kikko of moderate fortification, +2 belt of physical might (dex and con), corset of the vishkanya, cloak of resistance +2, longarm bracers, bag of holding IV, backpack, belt pouch, flint & steel, iron pot, soap, sunrod, trail rations (5 days), waterskin, compass, mess kit, silk rope 100ft, healers kit, 2 explorers outfits, 2057 gold pieces

Statistics: Posted by Notsonoble — Wed Jun 04, 2014 12:21 pm


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2014-04-14T12:59:47-04:00 2014-04-14T12:59:47-04:00 http://www.rpgclans.org/viewtopic.php?t=59&p=165#p165 <![CDATA[OOC Discussion • PFRPG Statblock]]> Shinyai
XP: 105,000
Female Kitsune Urban Barbarian 11
NG Medium Humanoid (Shapechanger)
Init: +3, Senses: Perception +15, Low-Light Vision
------------

AC: 25 (28), Touch: 13 (16), Flat-Footed 21 (21) (+6 +1 mithral kikko of moderate fortification, +4 (5) Dex, + 1(2) Dodge, +2 ring of protection, +2 amulet of natural Armor (Raging and or Guarded stance)) +2 to all vs one opponent (ring of foe focus)
Damage Reduction 2/-
HP: 130 (11d12+55) (141)
Fort: +12, Refl: +7 (8), Will: +5 +2 to all vs one opponent (ring of foe focus)

Speed: 30ft;
Melee: +1 keen katana +14/+9/+4 (15/10/5) (1d8+5(7) 15-20x2), bite +14(15) (1d4 x2) (kitsune form only), (improved unarmed strike) + 14/+9/+4 (1d3+3 x2) (raging)
Ranged: masterwork amentum javelins (3) +15(16) (1d6+3(4) x2)
Special Attacks: Body Bludgeon +14 (1d10 to both target and wielded), improved trip, improved grapple
Spell-Like Abilities: (CL 11)
3/day- dancing lights
------------

STR: 14(16), DEX: 19(21), CON: 20(22), INT: 16, WIS: 14, CHA: 16
BAB: +11, CMB: +13 (14 raging) (15(16) trip or grapple), CMD: 26 (28 raging)
Feats: catch off guard, dodge, intimidating prowess, improved grapple, improved trip, fox shape
Skills: Acrobatics +19(20), Climb +16(17), Craft (jewelry) +17, Diplomacy +17, Intimidate +19(20), Perception +15, Knowledge (local) +17, Knowledge (nobility) +17
Languages: Common*, Sylvan, Tien, Hwan, Dtang, Hon-la, Minatan, Minkaian, Senzar, Vudrani, Taldane, Auran, Elven, Abyssal, Tengu, Samsaran
SQ: Kitsune Magic, Agile, Natural Weapons, Controlled Rage, Crowd Control, Brawler, Uncanny Dodge, Trapsense +3, Damage Reduction 2/-, Guarded Stance, Improved Uncanny Dodge, Intimidating Glare, No Escape, Body Bludgeon, Greater Rage
Combat Gear: 3 potions cure moderate wounds, 1 potion invisibility
Other Gear: +2 ring of protection, ring of foe focus, +2 amulet of natural armor, +1 mithral kikko of moderate fortification, +2 belt of physical might (dex and con), corset of the vishkanya, cloak of resistance +2, longarm bracers, bag of holding IV, backpack, belt pouch, flint & steel, iron pot, soap, sunrod, trail rations (5 days), waterskin, compass, mess kit, silk rope 100ft, healers kit, 2 explorers outfits, 2057 gold pieces
------------

Later
------------
History
Character's point of view:
Shinyai's family was proud and well treated until she was an adolecent, at which point her family's true nature was discovered. As such their status in society fell, and Shinyai grew used to being alone and treated with suspicion. She grew up fighting her way through the day. Eventually she moved on to adventuring, hoping to bring in money and glory back to her family.

During a particularly nasty fight with a daemon servant of the Horseman, she was knocked unconscious, instead of dying or waking in safety with her latest party of delvers, she woke in Tokyo after the demon invasion.

World's Point of View:
Shinyai is a bit meta, she's on of the D&D characters out of Noble's old gaming notebook. After the demon invasion, something blanked the sheet, and Shinyai manifested in the MT world.

Rage and feats would work in the nullifiers, magical items will be mondane.

Statistics: Posted by Notsonoble — Mon Apr 14, 2014 12:59 pm


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2014-04-08T19:26:06-04:00 2014-04-08T19:26:06-04:00 http://www.rpgclans.org/viewtopic.php?t=66&p=151#p151 <![CDATA[OOC Discussion • Kazumi Giichi]]> Character Type: Justice Vigilante, The People's Hero, Ninja
Affiliation: N!NJ4
Age: 23
Birthday: March 23
Right Handed


Appearance: A tall, subtle apperance, standing at 6`1" and weighing just over 210 lbs. His skin is slightly tanned from months of training, but his eyes show that he seems to have spent years in darkness. His hair is an unremarkable brown that lies shortly above the nape of his neck, with a slight wildness that comes from never using a comb. His eyes are a striking black, leaving almost no difference between his iris and pupils. He`s almost always lost in crowds, unless looking for him, and usually ends up standing right next to them when found; he walks as though he has a purpose, no matter where he means to go, and grace that can lift him off at a moment's notice. Usually wears a pair of large cargo pants, a tight fitting shirt covered by a leather jacket, and the traditonal N!NJ4 mask (see Junpei).


Languages: Can speak, read, and write both Japanese and English fluently; can read and speak Chinese, Korean, Russian, and Arabic in a practical and somewhat miltant manner.


Weapons/Fighting Style:

A dented sign post (sign missing): Original sign post from 5 years ago, held more as a momento than weapon. Kazumi will take it with him if knowingly walking into a fight.

Fighting style: A predominantly boxing style, focusing on jabs and uppercuts; uses jabs to occasionaly grab opponents, so as to use Muay Thai style knee and elbow strikes at close range.


Special abilities/skills:

Focused foe: While focusing on one extremely dangerous foe, Kazumi can call upon on a reserve of strength that allows him to pull, throw, and strike things well beyond human limits. This is reduced to nothing but adrenaline in the prescence of an ANFG.

Chakra Wall Walk: With an almost menial thought, members of N!NJ4 can channel their chakra into their feet, allowing them to walk or run on almost any surface; some masters are believed to be able to run on water. Standing on a surface takes an extreme focus, so as to balance the whole body, making it last only minutes unless extremely disciplined. Kazumi has the ability to walk and run on solid surfaces and can hold a stand for one minute. This is non-existant inside ANFGs.


BACKSTORY!!!!:

--5 years ago during the demon invasion--

Kazumi lived a peacful life in tokyo. One day he got off work early. While heading to his small apartment just past Nihon university in Saitama he noticed something very odd. Three people were running down an alley in fear of some large shimmering object.

Kazumi normally put these things into the back of his mind as a trick of the eyes. However, there were a large number of them today, and this was the first one others could see. He ducked towards the alley and saw two large cuts along an alley wall leaving almost no thought that this was a definite threat. Kazumi searched around the edges of the alley to see if he could find anything to use a weapon, and found an abandoned <no parking> sign that had been left to rust on the side; he picked it up, feeling the weight of it quickly and finding that it was heavy but bearable. He looked down the alley to see the full form of the threat in front of him. It was a monstrously large creature, with what appeared to be green scales as armor, two crab-like claws instead of hands, and horns spouting from its head.

This is the worst idea I`ve ever had, Kazumi thought as he ran down the alley, holding the post at his side. Kazumi felt a lightness come over him as he ran towards the creature; he took hold of the feeling and let it control him as he jumped, expecting only to scamble to grab something on the creature, but instead finding himself on the creatures shoulders. An ugly beast-like face covered in more scales greeted him as he looked down.

<Good afternoon beautiful.> Kazumi quickly looked at the three people cowering in the alley, and yelled <RUN!> as the creature began whipping its head back and forth, trying to shake its new prey loose. Kazumi brought the sign out of front of him as he fell to his stomach on the creatures back, hoping to wrap the post around its neck, but instead caught a horn and was thrown to the ground as the creature bucked again. Kazumi felt the impact, but didn't feel the pain, as the creature hunched over him and began to try and bite him; Kazumi ducked his head to the left, then the right, and finally brought up the post to take the bite for him. The creature fought with him over the post, jaw wide and drooling as it inched closer.

<You should really brush more often, it might solve that bad breath!> Kazumi taunted as he brought up his legs to kick it in the eyes. The creature reeled back; covered its eyes with its two small arms on its chest and threw its clawed arms to the outside, making it seem even bigger. Kazumi took notice of the large gap between its two legs, made a quick plan, and moved. Kazumi ran for the gap, holding the post behind his back with both hands; he felt a claw strike behind him as he got under the creatures chest, nearly hitting a leg, and then Kazumi felt an arm wrenching resistance as the post locked itself between the creatures legs. Kazumi released his hand and quickly turned around so that he was facing the ass of the creature; he grabbed hold again and began to pull with all his might, the feeling of lightness coming over him once again as the creature's feet began to slide backwards, and he grunted out <have a nice trip...>. The creatures feet lifted off the ground as it began to fall forward, crashing with a thunderous roar. <...SEE YOU NEXT FALL>. Thinking the fight was over, Kazumi flipped out his phone and began dialing the police. As he lifted the phone to his ear, he was eye to eye with beast again as it lifted a claw-hand and back handed him out of the alley and into the street. There was no painless feeling this time; that hurt, and it hurt a lot. The creature began unfolding its legs, reaching its full height as it walked out of the alley way, approaching Kazumi with a distinct glare of hatred.

I knew this was bad idea. The beast left the alley. I hope those people are ok, 'cause I`m not. The creature began to take its first steps into the street as a tank round exploded on its side; Kazumi rolled his head to the left to see an Abrams with the letters FGTL on the front rolling down the street as if it belonged there. It continued moving forward, towards both him and the creature, giving no signs of stopping; just as the tread was 5 feet from him he felt someone quickly lift and carry him away from the street.

<You fought bravely, young one.> Kazumi opened his eyes to see a man with a facemask carrying him. His eyes and hair were greyed with age <Not many fight a Glabrezu alone and live to tell the tale.>

<Well I don`t think getting a tank involved counts as taking it out alone.> Kazumi gave a small chuckle, but twinges in pain at the act <Oh, it hurts to laugh. Why does it hurt to laugh?>

<It broke five of your ribs, and it looks like it was close to puncturing a lung; also, it looks as though it broke your right arm, so you're gonna have to learn how to strike with your left while you train.> The old man answered.

<Train?>

<Oh, that's right. Welcome to N!NJ4.>




Thank you Arella and Notsonoble for the help editting

Statistics: Posted by Lonestar413 — Tue Apr 08, 2014 7:26 pm


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2014-04-04T14:24:01-04:00 2014-04-04T14:24:01-04:00 http://www.rpgclans.org/viewtopic.php?t=62&p=135#p135 <![CDATA[OOC Discussion • Fujishima Yuuta]]> Name: Fujishima Yuuta

Character Type: PC TPD Cop

Age: 24

Birthdate: December 10th, 1991

Appearance: 5'7'' (170 cm); short brown hair; 143 lb (65kg), blue eyes

--Fujishima wears the all blue uniform of a motorcycle officer of TPD. However, since transfer to Ueno district, he's been moved to the evening bycicle patrol.

Backstory:

-Pre-MTTC Yuuta grew up as a child in the fictional Boktou district Sumida Ward. He was inspired to become a police officer by several of the officers he knew and considered friends growing up.

-MTTC (work in progress) Instead of a position in Sumida Ward, Yuuta's first station was as a patrol officer in a district boarding the factions. Near the end of the Demon Invasion he was transferred to Ueno.

Unlike a lot of officers, his run-ins with magical girls, cat and fox people were rather calm, from speeding tickets to questioning them in search for information, he'd found ears and tails made you no less a person.

Now:

His tolerance of anime-like people keeps him held back in Ueno. When a car-chase went bad and trashed his motorbike, it was replaced with a bicycle. "We simply don't have the funding to replace your bike." Was the excuse he got.

Fun Facts:
Yuuta is actually several nods to the Anime and Manga You're Under Arrest or Taiho Shichau zo. He's actually named after one of the Kindergartners from the series (who would be 25ish in 2017) and his birth date is the air date of the first episode involving the kids.

Statistics: Posted by Notsonoble — Fri Apr 04, 2014 2:24 pm


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2014-04-01T21:08:26-04:00 2014-04-01T21:08:26-04:00 http://www.rpgclans.org/viewtopic.php?t=60&p=127#p127 <![CDATA[OOC Discussion • Primrose Callahan]]> Name:

Nicknames: Prim, Rosie

Character Type: Magical Girl

Affiliation: Cute Magical Girls of Yuki-sama

Age: 15

Birthday: April 12

Magical Girl Identity: Evenstar Princess

Theme Song:

Appearance:
Prim is very pretty, with apple green eyes, honey-gold hair, pale skin, a smattering of freckles across her nose, and a perfect little cupid's-bow mouth. She stands at a little over five feet, and has a slender (yet curvy) build; she very much hopes to grow a few more inches, but her uncle warns that her mother wasn't much taller.

She loves lipgloss, and is rarely seen without some on (preferably in pink, and sparkly); likewise, her nails are almost always painted, even if only with a clear gloss. Favourite colours to wear include pale pinks and purples. Prim also never wears high heels, in spite of being rather short, much preferring ballet flats or something similar.

Weapons:
-A cast-iron frying pan, adorned with pink and purple ribbons (kept in weaponspace)
-A croquet mallet, adorned with pink and purple ribbons (kept in weaponspace)

Special Abilities:
Prim has always been very intuitive about the moods of the people and animals around her, but now that her magical girl abilities have surfaced, she's a full-blown empath, able to sense (and even influence) the emotions of others. Tying into this is her affinity for animals, with whom she is able to communicate to an impressive degree - they will even follow her commands, though she's far more likely to make requests. Even without any communication, animals seem to be drawn to her, and trust her immediately.

In addition to being able to feel the emotions of others, Prim can also feel when they are in pain; her magical girl abilities allow her to not only absorb the pain of others, but also to heal their wounds - a type of magic that she has taken to instinctively.

Backstory:
Born in Cape Breton Island, Nova Scotia, Prim spent the first four years of her life in a charming little house overlooking the sea with her parents, until they were killed in a traffic collision and she was sent to live with her Uncle George in Toronto, Ontario. She remembers very little about her parents, but sometimes dreams about her mother holding her or singing her to sleep; her most prized possessions are the pearl earings, necklace, and ring she inherited from her mother, and a first-edition copy of Harper Lee's To Kill A Mockingbird that belonged to her father.

It was in Toronto that Prim met her best friend Charlie, and the two girls began taking Irish Stepdancing lessons together. Closer than sisters, it was also Charlie's mom who helped her through puberty and gave her the talks that her Uncle George couldn't (not to mention took the girls shopping).

Prim was 13 when her uncle was offered (and accepted) a job opportunity in Tokyo, and she doesn't begrudge him the move, though she does miss Charlie something awful. She picked up Japanese quickly enough, and was even able to make some new friends - that is, until she was revealed to be a magical girl.

In-Thread History:
See .

Important Relationships:
Uncle George: Prim's uncle on her father's side, and her sole guardian and caretaker. George is a confirmed bachelor and dedicated to his work (which involves computers); it was for his job that they moved to Tokyo two years ago. He's at a bit of a loss as to how best to raise a teenaged girl, but he does his best and Prim loves him for it. Uncle George is also the only person allowed to call her Rosie.

Charlie: Charlotte was Prim's best friend back in Chicago, and they still keep in touch. They used to take Irish Stepdancing classes together.

Fun Facts:
-Her cellphone is a light shade of lavender/purple, and currently has Jordin Sparks' One Step At A Time as the ringtone.

-English is her first language, but she's picked up Japanese fairly well and has little trouble making herself understood.

-Prim has been doing Irish Stepdancing since she was five, and is quite talented.

-She has a lovely singing voice, and loves to play the piano (even if she isn't particularly good at it).

-She loves animals, and wants to be a veterinarian when she grows up.

-Prim is a devout Christian, and goes to church with her uncle every Sunday.

-She can't decide whether wisteria purple or carnation pink is her favourite colour.

Current Playlist:
See .

Statistics: Posted by Arella — Tue Apr 01, 2014 9:08 pm


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2014-04-01T16:11:28-04:00 2014-04-01T16:11:28-04:00 http://www.rpgclans.org/viewtopic.php?t=59&p=124#p124 <![CDATA[OOC Discussion • Shinyai]]> Name: Shinyai

Character Type: PFRPG Female Kitsune Urban Barbarian

Age: 21

Birthdate: Golarion Calendar 1 Pharast 4721 (No corresponding earth date)

Appearance: 4 forms

-Human-form: 5'6'' (168 cm); copper, shoulder-length hair; 165 lb (75kg), grey eyes
--Even in her completely human form, Shinyai doesn't exactly blend in well. Her height, hair, and granite-grey eyes give her an imposing presence. Her normal outfit tends to be a short black vest over a long shirt and black skirt, and her amulet. This outfit handles her second and third forms without too much trouble. The nullification fields force her out of her human form into natural form.

-Hybrid-form/Kemonomimi: fox ears and tail
--With some concentration, Shinyai can keep herself in this form while in a nullification field. This helps some with escaping followers, especially if she can get a hat or bonnet to cover the ears. This is the best human like form she can handle in a nullification field.

-Kitsune: Shinyai's natural form, this is what the nullifiers force her to, making her interactions with society hard.

-Fox: 2'0'' (61 cm) Shinyai has no access to this form under nullifiers, additionally none of her clothes shift with her (although, her original magical equipment will, if she's in it) so she'll leave things behind if this form becomes necessary.

Backstory:

-Pre-MTTC Shinyai was the oldest daughter of a proud but common Hwan family. The secret of her and her parents nature was discovered by a too-curious young man during Shinyai's early adolescence. After the discovery her family was shuned. Eventually her father's business was taken and they were exiled. Shinyai found herself alone.

Over time she found herself in trouble with society, and eventually imprisoned for attacking the same young man who exposed her family in a tavern during his travels. It's here she met one of her adventuring companions of two years.

In a quest to thwart the plots of Charon to bring the destruction to all of Golarion. While fighting the Horseman in Abaddon she was knocked unconscious. Something must have gone wrong after that, because she awoke not in Golarion or one of the afterlife planes, but in an Anna Millers.

-MTTC (work in progress) Shortly after arriving in Megatokyo, Shinyai was pulled into a new fight. During which a chance to return to Golarion was lost. After that she attempted to adjust to this world of humans and technology and odd magics.

Then the new laws implementing the ANFGs happened. Shinyai had protested the generators for the sake of what few friends she had, but hadn't been as vehement about it as others. When the fields came on and suppressed her shapeshifting ability, it was like a repeat of her childhood. Friends and co-workers either discovered her true nature and abandoned her, or left for places unknown due to their own problems with society in this new age of prohibition.

Now:

Shinyai lives on the outskirts of west tokyo. She works various odd jobs to keep a small apartment and avoid trouble with the tcpd and human supremecy gangs. She's hoping for another chance to return to Golarion, otherwise she attends protests of the ANFGs (usually as protestor muscle).

Statistics: Posted by Notsonoble — Tue Apr 01, 2014 4:11 pm


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2014-03-03T22:21:29-04:00 2014-03-03T22:21:29-04:00 http://www.rpgclans.org/viewtopic.php?t=27&p=50#p50 <![CDATA[OOC Discussion • Re: Hard- or Soft-Canon?]]> Statistics: Posted by Sareth — Mon Mar 03, 2014 10:21 pm


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2014-03-03T13:55:27-04:00 2014-03-03T13:55:27-04:00 http://www.rpgclans.org/viewtopic.php?t=27&p=44#p44 <![CDATA[OOC Discussion • Re: Hard- or Soft-Canon?]]> Statistics: Posted by Skorpynekomimi — Mon Mar 03, 2014 1:55 pm


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2014-03-03T13:51:05-04:00 2014-03-03T13:51:05-04:00 http://www.rpgclans.org/viewtopic.php?t=27&p=43#p43 <![CDATA[OOC Discussion • Re: Hard- or Soft-Canon?]]> But I really don't mind either way.

Statistics: Posted by Eyolo — Mon Mar 03, 2014 1:51 pm


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2014-03-03T13:49:57-04:00 2014-03-03T13:49:57-04:00 http://www.rpgclans.org/viewtopic.php?t=27&p=42#p42 <![CDATA[OOC Discussion • Hard- or Soft-Canon?]]>
Should we start with a Hard- or Soft-Canon thread? Since we're just getting the gang back together, and introducing new people, I was thinking a soft-canon thread might actually be easier, since we can post as we write, as opposed to having to wait for the rest of the thread to catch up to the timestamp. We're also introducing something of a new setting, with the introduction of Prohibition, and this might give us a better chance to play around with it and get used to it before we start anything major.

What does everyone else think?

Statistics: Posted by Arella — Mon Mar 03, 2014 1:49 pm


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