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Shinyai

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Notsonoble

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Posts: 50

Joined: Fri Mar 28, 2014 9:40 am

Post Tue Apr 01, 2014 4:11 pm

Shinyai

Name: Shinyai

Character Type: PFRPG Female Kitsune Urban Barbarian

Age: 21

Birthdate: Golarion Calendar 1 Pharast 4721 (No corresponding earth date)

Appearance: 4 forms

-Human-form: 5'6'' (168 cm); copper, shoulder-length hair; 165 lb (75kg), grey eyes
--Even in her completely human form, Shinyai doesn't exactly blend in well. Her height, hair, and granite-grey eyes give her an imposing presence. Her normal outfit tends to be a short black vest over a long shirt and black skirt, and her amulet. This outfit handles her second and third forms without too much trouble. The nullification fields force her out of her human form into natural form.

-Hybrid-form/Kemonomimi: fox ears and tail
--With some concentration, Shinyai can keep herself in this form while in a nullification field. This helps some with escaping followers, especially if she can get a hat or bonnet to cover the ears. This is the best human like form she can handle in a nullification field.

-Kitsune: Shinyai's natural form, this is what the nullifiers force her to, making her interactions with society hard.

-Fox: 2'0'' (61 cm) Shinyai has no access to this form under nullifiers, additionally none of her clothes shift with her (although, her original magical equipment will, if she's in it) so she'll leave things behind if this form becomes necessary.

Backstory:

-Pre-MTTC Shinyai was the oldest daughter of a proud but common Hwan family. The secret of her and her parents nature was discovered by a too-curious young man during Shinyai's early adolescence. After the discovery her family was shuned. Eventually her father's business was taken and they were exiled. Shinyai found herself alone.

Over time she found herself in trouble with society, and eventually imprisoned for attacking the same young man who exposed her family in a tavern during his travels. It's here she met one of her adventuring companions of two years.

In a quest to thwart the plots of Charon to bring the destruction to all of Golarion. While fighting the Horseman in Abaddon she was knocked unconscious. Something must have gone wrong after that, because she awoke not in Golarion or one of the afterlife planes, but in an Anna Millers.

-MTTC (work in progress) Shortly after arriving in Megatokyo, Shinyai was pulled into a new fight. During which a chance to return to Golarion was lost. After that she attempted to adjust to this world of humans and technology and odd magics.

Then the new laws implementing the ANFGs happened. Shinyai had protested the generators for the sake of what few friends she had, but hadn't been as vehement about it as others. When the fields came on and suppressed her shapeshifting ability, it was like a repeat of her childhood. Friends and co-workers either discovered her true nature and abandoned her, or left for places unknown due to their own problems with society in this new age of prohibition.

Now:

Shinyai lives on the outskirts of west tokyo. She works various odd jobs to keep a small apartment and avoid trouble with the tcpd and human supremecy gangs. She's hoping for another chance to return to Golarion, otherwise she attends protests of the ANFGs (usually as protestor muscle).
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Notsonoble

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Posts: 50

Joined: Fri Mar 28, 2014 9:40 am

Post Mon Apr 14, 2014 12:59 pm

PFRPG Statblock

For reference:
Shinyai
XP: 105,000
Female Kitsune Urban Barbarian 11
NG Medium Humanoid (Shapechanger)
Init: +3, Senses: Perception +15, Low-Light Vision
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Defences
AC: 25 (28), Touch: 13 (16), Flat-Footed 21 (21) (+6 +1 mithral kikko of moderate fortification, +4 (5) Dex, + 1(2) Dodge, +2 ring of protection, +2 amulet of natural Armor (Raging and or Guarded stance)) +2 to all vs one opponent (ring of foe focus)
Damage Reduction 2/-
HP: 130 (11d12+55) (141)
Fort: +12, Refl: +7 (8), Will: +5 +2 to all vs one opponent (ring of foe focus)
Offence
Speed: 30ft;
Melee: +1 keen katana +14/+9/+4 (15/10/5) (1d8+5(7) 15-20x2), bite +14(15) (1d4 x2) (kitsune form only), (improved unarmed strike) + 14/+9/+4 (1d3+3 x2) (raging)
Ranged: masterwork amentum javelins (3) +15(16) (1d6+3(4) x2)
Special Attacks: Body Bludgeon +14 (1d10 to both target and wielded), improved trip, improved grapple
Spell-Like Abilities: (CL 11)
3/day- dancing lights
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Statistics
STR: 14(16), DEX: 19(21), CON: 20(22), INT: 16, WIS: 14, CHA: 16
BAB: +11, CMB: +13 (14 raging) (15(16) trip or grapple), CMD: 26 (28 raging)
Feats: catch off guard, dodge, intimidating prowess, improved grapple, improved trip, fox shape
Skills: Acrobatics +19(20), Climb +16(17), Craft (jewelry) +17, Diplomacy +17, Intimidate +19(20), Perception +15, Knowledge (local) +17, Knowledge (nobility) +17
Languages: Common*, Sylvan, Tien, Hwan, Dtang, Hon-la, Minatan, Minkaian, Senzar, Vudrani, Taldane, Auran, Elven, Abyssal, Tengu, Samsaran
SQ: Kitsune Magic, Agile, Natural Weapons, Controlled Rage, Crowd Control, Brawler, Uncanny Dodge, Trapsense +3, Damage Reduction 2/-, Guarded Stance, Improved Uncanny Dodge, Intimidating Glare, No Escape, Body Bludgeon, Greater Rage
Combat Gear: 3 potions cure moderate wounds, 1 potion invisibility
Other Gear: +2 ring of protection, ring of foe focus, +2 amulet of natural armor, +1 mithral kikko of moderate fortification, +2 belt of physical might (dex and con), corset of the vishkanya, cloak of resistance +2, longarm bracers, bag of holding IV, backpack, belt pouch, flint & steel, iron pot, soap, sunrod, trail rations (5 days), waterskin, compass, mess kit, silk rope 100ft, healers kit, 2 explorers outfits, 2057 gold pieces
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Special Abilities
Later
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History
Character's point of view:
Shinyai's family was proud and well treated until she was an adolecent, at which point her family's true nature was discovered. As such their status in society fell, and Shinyai grew used to being alone and treated with suspicion. She grew up fighting her way through the day. Eventually she moved on to adventuring, hoping to bring in money and glory back to her family.

During a particularly nasty fight with a daemon servant of the Horseman, she was knocked unconscious, instead of dying or waking in safety with her latest party of delvers, she woke in Tokyo after the demon invasion.

World's Point of View:
Shinyai is a bit meta, she's on of the D&D characters out of Noble's old gaming notebook. After the demon invasion, something blanked the sheet, and Shinyai manifested in the MT world.

Rage and feats would work in the nullifiers, magical items will be mondane.
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Notsonoble

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Posts: 50

Joined: Fri Mar 28, 2014 9:40 am

Post Wed Jun 04, 2014 12:21 pm

Level Up

Shinyai
XP: 145,000
Female Kitsune Urban Barbarian 12
NG Medium Humanoid (Shapechanger)
Init: +3, Senses: Perception +15, Low-Light Vision (Darkvision 60ft)
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Defences
AC: 25 (28), Touch: 13 (16), Flat-Footed 21 (21) (+6 +1 mithral kikko of moderate fortification, +4 (5) Dex, + 1(2) Dodge, +2 ring of protection, +2 amulet of natural Armor (Raging and or Guarded stance)) +2 to all vs one opponent (ring of foe focus)
Damage Reduction 2/-
HP: 141 (12d12+60) (152)
Fort: +13, Refl: +9 (10), Will: +6 +2 to all vs one opponent (ring of foe focus)
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Offence
Speed: 30ft;
Melee: +1 keen katana +15/+10/+5 (16/11/6) (1d8+5(7) 15-20x2), bite +14(15) (1d4 x2) (kitsune form only), (improved unarmed strike) + 15/+10/+5 (1d3+3 x2) (raging)
Ranged: masterwork amentum javelins (3) +16(17) (1d6+3(4) x2)
Special Attacks: Body Bludgeon +14 (1d10 to both target and wielded), improved trip, improved grapple
Spell-Like Abilities: (CL 11)
3/day- dancing lights
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Statistics
STR: 14(16), DEX: 20(22), CON: 20(22), INT: 16, WIS: 14, CHA: 16
BAB: +12, CMB: +14 (15 raging) (16(17) trip or grapple), CMD: 28 (30 raging)
Feats: catch off guard, dodge, intimidating prowess, improved grapple, improved trip, fox shape
Skills: Acrobatics +20(21), Climb +17(18), Craft (jewelry) +18, Diplomacy +17, Intimidate +20(21), Linguistics +7, Perception +16, Knowledge (local) +18, Knowledge (nobility) +17, Stealth +7
Languages: Common*, Sylvan, Tien, Hwan, Dtang, Hon-la, Minatan, Minkaian, Senzar, Vudrani, Taldane, Auran, Elven, Abyssal, Tengu, Samsaran, English, Japaneese
SQ: Kitsune Magic, Agile, Natural Weapons, Controlled Rage, Crowd Control, Brawler, Uncanny Dodge, Trapsense +4, Damage Reduction 2/-, Guarded Stance, Improved Uncanny Dodge, Intimidating Glare, No Escape, Body Bludgeon, Greater Rage, Night Vision
Combat Gear: 3 potions cure moderate wounds, 1 potion invisibility
Other Gear: +2 ring of protection, ring of foe focus, +2 amulet of natural armor, +1 mithral kikko of moderate fortification, +2 belt of physical might (dex and con), corset of the vishkanya, cloak of resistance +2, longarm bracers, bag of holding IV, backpack, belt pouch, flint & steel, iron pot, soap, sunrod, trail rations (5 days), waterskin, compass, mess kit, silk rope 100ft, healers kit, 2 explorers outfits, 2057 gold pieces

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